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BaseVehicleGetRotationQuat Method (Single, Single, Single, Single)

Returns this BaseVehicle's rotation on all axis as a quaternion.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual void GetRotationQuat(
	out float w,
	out float x,
	out float y,
	out float z
)

Parameters

w
Type: SystemSingle
A float variable in which to store the first quaternion angle, passed by reference.
x
Type: SystemSingle
A float variable in which to store the second quaternion angle, passed by reference.
y
Type: SystemSingle
A float variable in which to store the third quaternion angle, passed by reference.
z
Type: SystemSingle
A float variable in which to store the fourth quaternion angle, passed by reference.
See Also