BaseVehicleVehicleInternalGetVehicleDistanceFromPoint Method |
[Missing <summary> documentation for "M:SampSharp.GameMode.World.BaseVehicle.VehicleInternal.GetVehicleDistanceFromPoint(System.Int32,System.Single,System.Single,System.Single)"]
Namespace: SampSharp.GameMode.World
public virtual float GetVehicleDistanceFromPoint( int vehicleid, float x, float y, float z )
[Missing <param name="vehicleid"/> documentation for "M:SampSharp.GameMode.World.BaseVehicle.VehicleInternal.GetVehicleDistanceFromPoint(System.Int32,System.Single,System.Single,System.Single)"]
[Missing <param name="x"/> documentation for "M:SampSharp.GameMode.World.BaseVehicle.VehicleInternal.GetVehicleDistanceFromPoint(System.Int32,System.Single,System.Single,System.Single)"]
[Missing <param name="y"/> documentation for "M:SampSharp.GameMode.World.BaseVehicle.VehicleInternal.GetVehicleDistanceFromPoint(System.Int32,System.Single,System.Single,System.Single)"]
[Missing <param name="z"/> documentation for "M:SampSharp.GameMode.World.BaseVehicle.VehicleInternal.GetVehicleDistanceFromPoint(System.Int32,System.Single,System.Single,System.Single)"]