SampSharp
SampSharp
SampSharp.GameMode.World
BaseVehicle.VehicleInternal Class
VehicleInternal Methods
AddVehicleComponent Method
AttachTrailerToVehicle Method
ChangeVehicleColor Method
ChangeVehiclePaintjob Method
DestroyVehicle Method
DetachTrailerFromVehicle Method
GetVehicleComponentInSlot Method
GetVehicleComponentType Method
GetVehicleDamageStatus Method
GetVehicleDistanceFromPoint Method
GetVehicleHealth Method
GetVehicleModel Method
GetVehicleModelInfo Method
GetVehicleParamsCarDoors Method
GetVehicleParamsCarWindows Method
GetVehicleParamsEx Method
GetVehicleParamsSirenState Method
GetVehiclePoolSize Method
GetVehiclePos Method
GetVehicleRotationQuat Method
GetVehicleTrailer Method
GetVehicleVelocity Method
GetVehicleVirtualWorld Method
GetVehicleZAngle Method
IsTrailerAttachedToVehicle Method
IsValidVehicle Method
IsVehicleStreamedIn Method
LinkVehicleToInterior Method
RemoveVehicleComponent Method
RepairVehicle Method
SetVehicleAngularVelocity Method
SetVehicleHealth Method
SetVehicleNumberPlate Method
SetVehicleParamsCarDoors Method
SetVehicleParamsCarWindows Method
SetVehicleParamsEx Method
SetVehicleParamsForPlayer Method
SetVehiclePos Method
SetVehicleToRespawn Method
SetVehicleVelocity Method
SetVehicleVirtualWorld Method
SetVehicleZAngle Method
UpdateVehicleDamageStatus Method
VehicleInternal Methods
The
BaseVehicle
VehicleInternal
type exposes the following members.
Methods
Name
Description
AddVehicleComponent
AttachTrailerToVehicle
ChangeVehicleColor
ChangeVehiclePaintjob
DestroyVehicle
DetachTrailerFromVehicle
Equals
Determines whether the specified object is equal to the current object.
(Inherited from
Object
.)
Finalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from
Object
.)
GetHashCode
Serves as the default hash function.
(Inherited from
Object
.)
GetType
Gets the
Type
of the current instance.
(Inherited from
Object
.)
GetVehicleComponentInSlot
GetVehicleComponentType
GetVehicleDamageStatus
GetVehicleDistanceFromPoint
GetVehicleHealth
GetVehicleModel
GetVehicleModelInfo
GetVehicleParamsCarDoors
GetVehicleParamsCarWindows
GetVehicleParamsEx
GetVehicleParamsSirenState
GetVehiclePoolSize
GetVehiclePos
GetVehicleRotationQuat
GetVehicleTrailer
GetVehicleVelocity
GetVehicleVirtualWorld
GetVehicleZAngle
IsTrailerAttachedToVehicle
IsValidVehicle
IsVehicleStreamedIn
LinkVehicleToInterior
MemberwiseClone
Creates a shallow copy of the current
Object
.
(Inherited from
Object
.)
RemoveVehicleComponent
RepairVehicle
SetVehicleAngularVelocity
SetVehicleHealth
SetVehicleNumberPlate
SetVehicleParamsCarDoors
SetVehicleParamsCarWindows
SetVehicleParamsEx
SetVehicleParamsForPlayer
SetVehiclePos
SetVehicleToRespawn
SetVehicleVelocity
SetVehicleVirtualWorld
SetVehicleZAngle
ToString
Returns a string that represents the current object.
(Inherited from
Object
.)
UpdateVehicleDamageStatus
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See Also
Reference
BaseVehicle
VehicleInternal Class
SampSharp.GameMode.World Namespace