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GlobalObjectGlobalObjectInternalAttachObjectToObject Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual bool AttachObjectToObject(
	int objectid,
	int attachtoid,
	float offsetX,
	float offsetY,
	float offsetZ,
	float rotX,
	float rotY,
	float rotZ,
	bool syncRotation
)

Parameters

objectid
Type: SystemInt32

[Missing <param name="objectid"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

attachtoid
Type: SystemInt32

[Missing <param name="attachtoid"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

offsetX
Type: SystemSingle

[Missing <param name="offsetX"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

offsetY
Type: SystemSingle

[Missing <param name="offsetY"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

offsetZ
Type: SystemSingle

[Missing <param name="offsetZ"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

rotX
Type: SystemSingle

[Missing <param name="rotX"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

rotY
Type: SystemSingle

[Missing <param name="rotY"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

rotZ
Type: SystemSingle

[Missing <param name="rotZ"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

syncRotation
Type: SystemBoolean

[Missing <param name="syncRotation"/> documentation for "M:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal.AttachObjectToObject(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean)"]

Return Value

Type: Boolean
See Also