GlobalObjectGlobalObjectInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal"]
Namespace: SampSharp.GameMode.World
public class GlobalObjectInternal : NativeObjectSingleton<GlobalObjectGlobalObjectInternal>
The GlobalObjectGlobalObjectInternal type exposes the following members.
| Name | Description | |
|---|---|---|
| GlobalObjectGlobalObjectInternal | Initializes a new instance of the GlobalObjectGlobalObjectInternal class |
| Name | Description | |
|---|---|---|
| AttachCameraToObject | ||
| AttachObjectToObject | ||
| AttachObjectToPlayer | ||
| AttachObjectToVehicle | ||
| CreateObject | ||
| DestroyObject | ||
| EditObject | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetObjectModel | ||
| GetObjectPos | ||
| GetObjectRot | ||
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| IsObjectMoving | ||
| IsValidObject | ||
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| MoveObject | ||
| RemoveBuildingForPlayer | ||
| SelectObject | ||
| SetObjectMaterial | ||
| SetObjectMaterialText | ||
| SetObjectNoCameraCol | ||
| SetObjectPos | ||
| SetObjectRot | ||
| SetObjectsDefaultCameraCol | ||
| StopObject | ||
| ToString | Returns a string that represents the current object. (Inherited from Object.) |