GlobalObjectGlobalObjectInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.World.GlobalObject.GlobalObjectInternal"]
Namespace: SampSharp.GameMode.World
public class GlobalObjectInternal : NativeObjectSingleton<GlobalObjectGlobalObjectInternal>
The GlobalObjectGlobalObjectInternal type exposes the following members.
Name | Description | |
---|---|---|
GlobalObjectGlobalObjectInternal | Initializes a new instance of the GlobalObjectGlobalObjectInternal class |
Name | Description | |
---|---|---|
AttachCameraToObject | ||
AttachObjectToObject | ||
AttachObjectToPlayer | ||
AttachObjectToVehicle | ||
CreateObject | ||
DestroyObject | ||
EditObject | ||
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetObjectModel | ||
GetObjectPos | ||
GetObjectRot | ||
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsObjectMoving | ||
IsValidObject | ||
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
MoveObject | ||
RemoveBuildingForPlayer | ||
SelectObject | ||
SetObjectMaterial | ||
SetObjectMaterialText | ||
SetObjectNoCameraCol | ||
SetObjectPos | ||
SetObjectRot | ||
SetObjectsDefaultCameraCol | ||
StopObject | ||
ToString | Returns a string that represents the current object. (Inherited from Object.) |