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PlayerTextLabelPlayerTextLabelInternalUpdatePlayer3DTextLabelText Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.PlayerTextLabel.PlayerTextLabelInternal.UpdatePlayer3DTextLabelText(System.Int32,System.Int32,System.Int32,System.String)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual int UpdatePlayer3DTextLabelText(
	int playerid,
	int id,
	int color,
	string text
)

Parameters

playerid
Type: SystemInt32

[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.PlayerTextLabel.PlayerTextLabelInternal.UpdatePlayer3DTextLabelText(System.Int32,System.Int32,System.Int32,System.String)"]

id
Type: SystemInt32

[Missing <param name="id"/> documentation for "M:SampSharp.GameMode.World.PlayerTextLabel.PlayerTextLabelInternal.UpdatePlayer3DTextLabelText(System.Int32,System.Int32,System.Int32,System.String)"]

color
Type: SystemInt32

[Missing <param name="color"/> documentation for "M:SampSharp.GameMode.World.PlayerTextLabel.PlayerTextLabelInternal.UpdatePlayer3DTextLabelText(System.Int32,System.Int32,System.Int32,System.String)"]

text
Type: SystemString

[Missing <param name="text"/> documentation for "M:SampSharp.GameMode.World.PlayerTextLabel.PlayerTextLabelInternal.UpdatePlayer3DTextLabelText(System.Int32,System.Int32,System.Int32,System.String)"]

Return Value

Type: Int32
See Also