PlayerObject Methods |
The PlayerObject type exposes the following members.
| Name | Description | |
|---|---|---|
| AddComponentT |
Adds a component of the specified type T to the entity.
(Inherited from Component.) | |
| AddComponentT(Object) |
Adds a component of the specified type T to the entity with the specified constructor args.
(Inherited from Component.) | |
| AttachTo |
Attaches this player object to the specified player object or vehicle.
| |
| Destroy |
Destroys this component.
(Inherited from Component.) | |
| DestroyComponentsT |
Destroys the components of the specified type T attached to the entity.
(Inherited from Component.) | |
| DestroyEntity |
Destroys the entity.
(Inherited from Component.) | |
| DisableCameraCollisions |
Disable collisions between players' cameras and this player object.
| |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetComponentT |
Gets a component of the specified type T attached to the entity.
(Inherited from Component.) | |
| GetComponentInChildrenT |
Gets a component of the specified type T attached to a child entity of the entity using a depth first search.
(Inherited from Component.) | |
| GetComponentInParentT |
Gets a component of the specified type T attached to a parent entity of the entity.
(Inherited from Component.) | |
| GetComponentsT |
Gets all components of the specified type T attached to the entity.
(Inherited from Component.) | |
| GetComponentsInChildrenT |
Gets all components of the specified type T attached to a child entity of the entity.
(Inherited from Component.) | |
| GetComponentsInParentT |
Gets all components of the specified type T attached to a parent entity of the entity.
(Inherited from Component.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Move(Vector3, Single) |
Moves this player object to the given position with the given speed.
| |
| Move(Vector3, Single, Vector3) |
Moves this player object to the given position and rotation with the given speed.
| |
| SetMaterial |
Sets the material of this player object.
| |
| SetMaterialText |
Sets the material text of this player object.
| |
| Stop |
Stop this player object from moving any further.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |