Quaternion Methods |
The Quaternion type exposes the following members.
| Name | Description | |
|---|---|---|
| Concatenate |
Creates a new Quaternion that contains concatenation between two quaternion.
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| Conjugate |
Creates a new Quaternion that contains conjugated version of the specified quaternion.
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| CreateFromAxisAngle |
Creates a new Quaternion from the specified axis and angle.
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| CreateFromRotationMatrix |
Creates a new Quaternion from the specified Matrix.
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| CreateFromYawPitchRoll |
Creates a new Quaternion from the specified yaw, pitch and roll angles.
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| Dot |
Returns a dot product of two quaternions.
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| Equals(Object) |
Determines whether the specified Object, is equal to this instance.
(Overrides ValueTypeEquals(Object).) | |
| Equals(Quaternion) |
Indicates whether the current object is equal to another object of the same type.
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| GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Lerp |
Performs a linear blend between two quaternions.
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| Normalize |
Scales the quaternion magnitude to unit length.
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| Slerp |
Performs a spherical linear blend between two quaternions.
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| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) | |
| ToVector4 |
Gets a Vector4 representation for this object.
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