Quaternion Methods |
The Quaternion type exposes the following members.
Name | Description | |
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Concatenate |
Creates a new Quaternion that contains concatenation between two quaternion.
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Conjugate |
Creates a new Quaternion that contains conjugated version of the specified quaternion.
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CreateFromAxisAngle |
Creates a new Quaternion from the specified axis and angle.
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CreateFromRotationMatrix |
Creates a new Quaternion from the specified Matrix.
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CreateFromYawPitchRoll |
Creates a new Quaternion from the specified yaw, pitch and roll angles.
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Dot |
Returns a dot product of two quaternions.
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Equals(Object) |
Determines whether the specified Object, is equal to this instance.
(Overrides ValueTypeEquals(Object).) | |
Equals(Quaternion) |
Indicates whether the current object is equal to another object of the same type.
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GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Lerp |
Performs a linear blend between two quaternions.
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Normalize |
Scales the quaternion magnitude to unit length.
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Slerp |
Performs a spherical linear blend between two quaternions.
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ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) | |
ToVector4 |
Gets a Vector4 representation for this object.
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