PlayerObject Constructor |
Name | Description | |
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![]() | PlayerObject |
Initializes a new instance of the PlayerObject class.
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![]() | PlayerObject(BasePlayer, Int32, Vector3, Vector3) |
Initializes a new instance of the PlayerObject class.
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![]() | PlayerObject(BasePlayer, Int32, Vector3, Vector3, Single) |
Initializes a new instance of the PlayerObject class.
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