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TextLabelAttachedEntity Property

Gets or sets the attached entity (player or vehicle).

Namespace:  SampSharp.Entities.SAMP
Assembly:  SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public EntityId AttachedEntity { get; set; }

Property Value

Type: EntityId
See Also