TextLabel Properties |
The TextLabel type exposes the following members.
Name | Description | |
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![]() | AttachedEntity |
Gets or sets the attached entity (player or vehicle).
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![]() | AttachOffset |
Gets or sets the offset at which this text label is attached to an entity.
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![]() | Color |
Gets or sets the color of this text label.
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![]() | DrawDistance |
Gets the draw distance of this text label.
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![]() | Entity |
Gets the entity to which this component has been attached.
(Inherited from Component.) |
![]() | IsComponentAlive |
Gets a value indicating whether this component is alive (has not been destroyed).
(Inherited from Component.) |
![]() | Parent |
Gets the parent entity of the entity to which this component has been attached.
(Inherited from Component.) |
![]() | Position |
Gets the position of this text label.
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![]() | TestLos |
Gets a value indicating whether to test the line of sight.
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![]() | Text |
Gets or sets the text of this text label.
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![]() | VirtualWorld |
Gets the virtual world of this text label.
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