Vehicle Properties |
The Vehicle type exposes the following members.
Name | Description | |
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![]() | Alarm |
Gets or sets this vehicle's alarm state. If True the alarm is (or was) sounding.
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![]() | Angle |
Gets or sets the Z angle of this vehicle.
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![]() | Bonnet |
Gets or sets the bonnet/hood status of this vehicle. If True, it's open.
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![]() | Boot |
Gets or sets the boot/trunk status of this vehicle. True means it is open.
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![]() | Doors |
Gets or sets the lock status of the doors of this vehicle. If True the doors are locked.
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![]() | Engine |
Gets or sets this vehicle's engine status. If True, the engine is running.
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![]() | Entity |
Gets the entity to which this component has been attached.
(Inherited from Component.) |
![]() | HasTrailer |
Gets whether this vehicle has a trailer attached to it.
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![]() | Health |
Gets or sets the health of this vehicle.
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![]() | IsBackLeftDoorOpen |
Gets or sets a value indicating whether the driver door is open.
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![]() | IsBackLeftWindowClosed |
Gets or sets a value indicating whether the driver window is closed.
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![]() | IsBackRightDoorOpen |
Gets or sets a value indicating whether the driver door is open.
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![]() | IsBackRightWindowClosed |
Gets or sets a value indicating whether the driver window is closed.
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![]() | IsComponentAlive |
Gets a value indicating whether this component is alive (has not been destroyed).
(Inherited from Component.) |
![]() | IsDriverDoorOpen |
Gets or sets a value indicating whether the driver door is open.
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![]() | IsDriverWindowClosed |
Gets or sets a value indicating whether the driver window is closed.
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![]() | IsPassengerDoorOpen |
Gets or sets a value indicating whether the passenger door is open.
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![]() | IsPassengerWindowClosed |
Gets or sets a value indicating whether the passenger window is closed.
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![]() | IsSirenOn |
Gets a value indicating whether this Vehicle's siren is on.
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![]() | Lights |
Gets or sets this vehicle's lights' state. If True the lights are on.
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![]() | Model |
Gets the model ID of this vehicle.
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![]() | Objective |
Gets or sets the objective status of this vehicle. True means the objective is on.
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![]() | Parent |
Gets the parent entity of the entity to which this component has been attached.
(Inherited from Component.) |
![]() | Position |
Gets or sets the position of this vehicle.
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![]() | Rotation |
Gets or sets the rotation of this vehicle.
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![]() | RotationQuaternion |
Gets this vehicle's rotation on all axis as a quaternion.
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![]() | Trailer |
Gets or sets the the trailer attached to this vehicle.
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![]() | Velocity |
Gets or sets the velocity at which this vehicle is moving.
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![]() | VirtualWorld |
Gets or sets the virtual world of this vehicle.
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