Vehicle Properties |
The Vehicle type exposes the following members.
| Name | Description | |
|---|---|---|
| Alarm |
Gets or sets this vehicle's alarm state. If True the alarm is (or was) sounding.
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| Angle |
Gets or sets the Z angle of this vehicle.
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| Bonnet |
Gets or sets the bonnet/hood status of this vehicle. If True, it's open.
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| Boot |
Gets or sets the boot/trunk status of this vehicle. True means it is open.
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| Doors |
Gets or sets the lock status of the doors of this vehicle. If True the doors are locked.
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| Engine |
Gets or sets this vehicle's engine status. If True, the engine is running.
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| Entity |
Gets the entity to which this component has been attached.
(Inherited from Component.) | |
| HasTrailer |
Gets whether this vehicle has a trailer attached to it.
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| Health |
Gets or sets the health of this vehicle.
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| IsBackLeftDoorOpen |
Gets or sets a value indicating whether the driver door is open.
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| IsBackLeftWindowClosed |
Gets or sets a value indicating whether the driver window is closed.
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| IsBackRightDoorOpen |
Gets or sets a value indicating whether the driver door is open.
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| IsBackRightWindowClosed |
Gets or sets a value indicating whether the driver window is closed.
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| IsComponentAlive |
Gets a value indicating whether this component is alive (has not been destroyed).
(Inherited from Component.) | |
| IsDriverDoorOpen |
Gets or sets a value indicating whether the driver door is open.
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| IsDriverWindowClosed |
Gets or sets a value indicating whether the driver window is closed.
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| IsPassengerDoorOpen |
Gets or sets a value indicating whether the passenger door is open.
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| IsPassengerWindowClosed |
Gets or sets a value indicating whether the passenger window is closed.
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| IsSirenOn |
Gets a value indicating whether this Vehicle's siren is on.
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| Lights |
Gets or sets this vehicle's lights' state. If True the lights are on.
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| Model |
Gets the model ID of this vehicle.
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| Objective |
Gets or sets the objective status of this vehicle. True means the objective is on.
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| Parent |
Gets the parent entity of the entity to which this component has been attached.
(Inherited from Component.) | |
| Position |
Gets or sets the position of this vehicle.
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| Rotation |
Gets or sets the rotation of this vehicle.
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| RotationQuaternion |
Gets this vehicle's rotation on all axis as a quaternion.
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| Trailer |
Gets or sets the the trailer attached to this vehicle.
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| Velocity |
Gets or sets the velocity at which this vehicle is moving.
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| VirtualWorld |
Gets or sets the virtual world of this vehicle.
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