Vector3 Structure |
Namespace: SampSharp.Entities.SAMP
public struct Vector3 : IEquatable<Vector3>
The Vector3 type exposes the following members.
Name | Description | |
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Vector3(Double) |
Initializes a new instance of the Vector3 struct with same values for x, y and z components.
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Vector3(Single) |
Initializes a new instance of the Vector3 struct with same values for x, y and z components.
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Vector3(Double, Double) |
Initializes a new instance of the Vector3 struct with the z component set to 0.
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Vector3(Single, Single) |
Initializes a new instance of the Vector3 struct with the z component set to 0.
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Vector3(Vector2, Double) |
Initializes a new instance of the Vector3 struct.
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Vector3(Vector2, Single) |
Initializes a new instance of the Vector3 struct.
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Vector3(Double, Double, Double) |
Initializes a new instance of the Vector3 struct.
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Vector3(Single, Single, Single) |
Initializes a new instance of the Vector3 struct.
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Name | Description | |
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Backward |
Returns a Vector3 with components 0, -1, 0.
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Down |
Returns a Vector3 with components 0, 0, -1.
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Forward |
Returns a Vector3 with components 0, 1, 0.
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IsEmpty |
Gets whether this Vector3 is empty.
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Left |
Returns a Vector3 with components -1, 0, 0.
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Length |
Gets the length of this Vector3.
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LengthSquared |
Gets the squared length of this Vector3.
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One |
Returns a Vector3 with each component set to 1.
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Right |
Returns a Vector3 with components 1, 0, 0.
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UnitX |
Returns a Vector3 with components 1, 0, 0.
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UnitY |
Returns a Vector3 with components 0, 1, 0.
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UnitZ |
Returns a Vector3 with components 0, 0, 1.
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Up |
Returns a Vector3 with components 0, 0, 1.
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X |
Gets the X component of this Vector3.
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XY |
Creates a Vector2 instance with the X and Y components of this Vector3.
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Y |
Gets the Y component of this Vector3.
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Z |
Gets the Z component of this Vector3.
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Zero |
Returns an empty Vector3.
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Name | Description | |
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Barycentric |
Creates a new Vector3 that contains the cartesian coordinates of a vector specified in barycentric
coordinates and relative to 3d-triangle.
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CatmullRom |
Creates a new Vector3 that contains CatmullRom interpolation of the specified vectors.
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Clamp |
Clamps the specified value within a range.
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Cross |
Computes the cross product of two vectors.
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Distance |
Returns the distance between two vectors.
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DistanceSquared |
Returns the squared distance between two vectors.
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DistanceTo |
Gets the distance to another Vector3.
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Dot |
Returns a dot product of two vectors.
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Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) | |
Equals(Vector3) |
Indicates whether this instance and a specified object are equal.
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GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Hermite |
Creates a new Vector3 that contains hermite spline interpolation.
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Lerp |
Creates a new Vector3 that contains linear interpolation of the specified vectors.
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Max |
Creates a new Vector3 that contains a maximal values from the two vectors.
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Min |
Creates a new Vector3 that contains a minimal values from the two vectors.
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Normalize |
Creates a new Vector3 that contains a normalized values from another vector.
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Normalized |
Creates a new Vector3 instance with the components normalized to a single unit.
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Reflect |
Creates a new Vector3 that contains reflect vector of the given vector and normal.
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SmoothStep |
Creates a new Vector3 that contains cubic interpolation of the specified vectors.
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ToString |
Returns the fully qualified type name of this instance.
(Overrides ValueTypeToString.) | |
Transform(Vector3, Matrix) |
Creates a new Vector3 that contains a transformation of 3d-vector by the specified
Matrix.
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Transform(Vector3, Quaternion) |
Creates a new Vector3 that contains a transformation of 3d-vector by the specified
Quaternion, representing the rotation.
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TransformNormal |
Creates a new Vector3 that contains a transformation of the specified normal by the specified
Matrix.
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Name | Description | |
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Addition |
Adds the left Vector3's components to the right Vector3's components and stores it in
a
new Vector3.
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Division(Vector3, Vector3) |
Divides the components Vector3 by the components of the right Vector3 and stores them
in a new Vector3.
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Division(Vector3, Single) |
Divides the components Vector3 by the given scalar and stores them in a new Vector3.
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Equality |
Tests whether all components of both Vector3 are equivalent.
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Inequality |
Tests whether any component of both Vector3 are not equivalent.
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Multiply(Vector3, Vector3) |
Multiplies the components Vector3 by the components of the right Vector3 and stores
them in a new Vector3.
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Multiply(Vector3, Single) |
Multiplies the components Vector3 by the given scalar and stores them in a new
Vector3.
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Subtraction |
Subtracts the right Vector3's components from the left Vector3's components and
stores
it in a new Vector3.
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UnaryNegation |
Creates a Vector3 with the components set to the negative values of the given
vector's components.
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