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UnoccupiedVehicleEventArgs Class

Provides data for the UnoccupiedVehicleUpdated or UnoccupiedUpdate event.
Inheritance Hierarchy

Namespace:  SampSharp.GameMode.Events
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class UnoccupiedVehicleEventArgs : PlayerEventArgs

The UnoccupiedVehicleEventArgs type exposes the following members.

Constructors
  NameDescription
Public methodUnoccupiedVehicleEventArgs
Initializes a new instance of the UnoccupiedVehicleEventArgs class.
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Properties
  NameDescription
Public propertyNewPosition
Gets the new position.
Public propertyNewVelocity
Gets the new velocity.
Public propertyPassengerSeat
Gets the passenger seat.
Public propertyPlayer
Gets the player involved.
(Inherited from PlayerEventArgs.)
Public propertyPreventPropagation
Gets or sets whether to stop the vehicle syncing its position to other players.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also