SampSharp
SampSharp
SampSharp.GameMode.World
BaseVehicle Class
BaseVehicle Events
DamageStatusUpdated Event
Died Event
Mod Event
PaintjobApplied Event
PlayerEnter Event
PlayerExit Event
Resprayed Event
SirenStateChanged Event
Spawn Event
StreamIn Event
StreamOut Event
TrailerUpdate Event
UnoccupiedUpdate Event
BaseVehicle
UnoccupiedUpdate Event
Occurs when the
OnUnoccupiedUpdate(UnoccupiedVehicleEventArgs)
is being called. This callback is called everytime this
BaseVehicle
updates the server with their status while it is unoccupied.
Namespace:
SampSharp.GameMode.World
Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
Copy
public
event
EventHandler
<
UnoccupiedVehicleEventArgs
>
UnoccupiedUpdate
Value
Type:
System
EventHandler
UnoccupiedVehicleEventArgs
See Also
Reference
BaseVehicle Class
SampSharp.GameMode.World Namespace