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BaseVehicleUnoccupiedUpdate Event

Occurs when the OnUnoccupiedUpdate(UnoccupiedVehicleEventArgs) is being called. This callback is called everytime this BaseVehicle updates the server with their status while it is unoccupied.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public event EventHandler<UnoccupiedVehicleEventArgs> UnoccupiedUpdate

Value

Type: SystemEventHandlerUnoccupiedVehicleEventArgs
See Also