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ActorActorInternalSetActorPos Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.Actor.ActorInternal.SetActorPos(System.Int32,System.Single,System.Single,System.Single)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public virtual bool SetActorPos(
	int actorid,
	float x,
	float y,
	float z
)

Parameters

actorid
Type: SystemInt32

[Missing <param name="actorid"/> documentation for "M:SampSharp.GameMode.World.Actor.ActorInternal.SetActorPos(System.Int32,System.Single,System.Single,System.Single)"]

x
Type: SystemSingle

[Missing <param name="x"/> documentation for "M:SampSharp.GameMode.World.Actor.ActorInternal.SetActorPos(System.Int32,System.Single,System.Single,System.Single)"]

y
Type: SystemSingle

[Missing <param name="y"/> documentation for "M:SampSharp.GameMode.World.Actor.ActorInternal.SetActorPos(System.Int32,System.Single,System.Single,System.Single)"]

z
Type: SystemSingle

[Missing <param name="z"/> documentation for "M:SampSharp.GameMode.World.Actor.ActorInternal.SetActorPos(System.Int32,System.Single,System.Single,System.Single)"]

Return Value

Type: Boolean
See Also