Click or drag to resize

GlobalObjectAttachTo Method (BaseVehicle, Vector3, Vector3)

Attaches this GlobalObject to the specified vehicle.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual void AttachTo(
	BaseVehicle vehicle,
	Vector3 offset,
	Vector3 rotation
)

Parameters

vehicle
Type: SampSharp.GameMode.WorldBaseVehicle
The vehicle.
offset
Type: SampSharp.GameModeVector3
The offset.
rotation
Type: SampSharp.GameModeVector3
The rotation.
Exceptions
ExceptionCondition
ArgumentNullExceptionvehicle
See Also