GlobalObjectAttachTo Method |
Name | Description | |
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![]() | AttachTo(BasePlayer, Vector3, Vector3) |
Attaches this GlobalObject to the specified player.
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![]() | AttachTo(BaseVehicle, Vector3, Vector3) |
Attaches this GlobalObject to the specified vehicle.
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![]() | AttachTo(GlobalObject, Vector3, Vector3, Boolean) |
Attaches this GlobalObject to the specified globalObject.
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