GlobalObject Methods |
The GlobalObject type exposes the following members.
Name | Description | |
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![]() | AssertNotDisposed |
Checks whether this instance has been disposed. If it has, it throws an exception.
(Inherited from Disposable.) |
![]() | AttachCameraToObject |
Attaches a player's camera to this GlobalObject.
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![]() | AttachTo(BasePlayer, Vector3, Vector3) |
Attaches this GlobalObject to the specified player.
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![]() | AttachTo(BaseVehicle, Vector3, Vector3) |
Attaches this GlobalObject to the specified vehicle.
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![]() | AttachTo(GlobalObject, Vector3, Vector3, Boolean) |
Attaches this GlobalObject to the specified globalObject.
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![]() | DisableCameraCollisions |
Disable collisions between players' cameras and this GlobalObject.
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![]() | Dispose |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Inherited from Disposable.) |
![]() | Dispose(Boolean) |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Overrides IdentifiedPoolTInstanceDispose(Boolean).) |
![]() | Edit |
Lets the specified player edit this PlayerObject.
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize |
Finalizes an instance of the Disposable class.
(Inherited from Disposable.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Initialize |
An overloadable point for initialization logic which requires the Id to be set.
(Inherited from IdentifiedPoolTInstance.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Move(Vector3, Single) |
Moves this IGameObject to the given position with the given speed.
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![]() | Move(Vector3, Single, Vector3) |
Moves this IGameObject to the given position and rotation with the given speed.
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![]() | OnEdited |
Raises the Edited event.
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![]() | OnMoved |
Raises the Moved event.
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![]() | OnSelected |
Raises the Selected event.
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![]() ![]() | Remove |
Removes the specified object.
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![]() ![]() | Select |
Lets the specified player select an object.
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![]() | SetMaterial |
Sets the material of this IGameObject.
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![]() | SetMaterialText |
Sets the material text of this IGameObject.
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![]() | Stop |
Stop this IGameObject from moving any further.
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![]() ![]() | ToggleDefaultCameraCollisions |
Toggles the default camera collisions.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |