PickupCreate Method (Int32, Int32, Vector3, Int32) | 
  
    Namespace: 
   SampSharp.GameMode.World
    Assembly:
   SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntaxpublic static Pickup Create(
	int model,
	int type,
	Vector3 position,
	int virtualWorld = -1
)
Parameters
- model
 - Type: SystemInt32
The model of the pickup. - type
 - Type: SystemInt32
The pickup spawn type. - position
 - Type: SampSharp.GameModeVector3
The position where the pickup should be spawned. - virtualWorld (Optional)
 - Type: SystemInt32
The virtual world ID of the pickup. Use -1 for all worlds. 
Return Value
Type: 
PickupThe created pickup or null if it cannot be created.
See Also