Actor Methods |
The Actor type exposes the following members.
| Name | Description | |
|---|---|---|
| ApplyAnimation |
Applies the specified animation to this Actor.
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| AssertNotDisposed |
Checks whether this instance has been disposed. If it has, it throws an exception.
(Inherited from Disposable.) | |
| ClearAnimations |
Clear any animations applied to this Actor.
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| Create |
Creates a new Actor.
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| Dispose |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Inherited from Disposable.) | |
| Dispose(Boolean) |
Removes this instance from the pool.
(Overrides IdentifiedPoolTInstanceDispose(Boolean).) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize |
Finalizes an instance of the Disposable class.
(Inherited from Disposable.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Initialize |
An overloadable point for initialization logic which requires the Id to be set.
(Inherited from IdentifiedPoolTInstance.) | |
| IsStreamedIn |
Determines whether this Actor is streamed in for the specified player.
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| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnPlayerGiveDamage |
Raises the [E:PlayerGiveDamage] event.
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| OnStreamIn |
Raises the [E:StreamIn] event.
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| OnStreamOut |
Raises the [E:StreamOut] event.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) |