SampSharp
SampSharp
SampSharp.GameMode.World
BasePlayer Class
BasePlayer Properties
Angle Property
AnimationIndex Property
Armour Property
BytesReceived Property
BytesSent Property
CameraFrontVector Property
CameraMode Property
CameraPosition Property
CameraTargetActor Property
CameraTargetGlobalObject Property
CameraTargetPlayer Property
CameraTargetPlayerObject Property
CameraTargetVehicle Property
Color Property
ConnectedTime Property
ConnectionStatus Property
DefaultClientMessageColor Property
DrunkLevel Property
FightStyle Property
GPCI Property
Health Property
InAnyVehicle Property
InCheckpoint Property
InRaceCheckpoint Property
Interior Property
IP Property
IsAdmin Property
IsAlive Property
IsConnected Property
IsNPC Property
IsSelectingTextDraw Property
Key Property
MessagesReceived Property
MessagesReceivedPerSecond Property
MessagesSent Property
Money Property
Name Property
NetworkStats Property
PacketLossPercent Property
Ping Property
PoolSize Property
Position Property
PVars Property
Rotation Property
Score Property
Skin Property
SpecialAction Property
State Property
SurfingGlobalObject Property
SurfingPlayerObject Property
SurfingVehicle Property
TargetActor Property
TargetPlayer Property
Team Property
Vehicle Property
VehicleSeat Property
Velocity Property
Version Property
VirtualWorld Property
WantedLevel Property
Weapon Property
WeaponAmmo Property
WeaponState Property
BasePlayer
Position Property
Gets or sets the position of this Player.
Namespace:
SampSharp.GameMode.World
Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
Copy
public
virtual
Vector3
Position
{
get
;
set
; }
Property Value
Type:
Vector3
Implements
IWorldObject
Position
See Also
Reference
BasePlayer Class
SampSharp.GameMode.World Namespace