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BasePlayerWeaponAmmo Property

Gets the ammo of the Weapon this Player is currently holding.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public virtual int WeaponAmmo { get; }

Property Value

Type: Int32
See Also