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BaseModePlayerConnected Event

Occurs when the OnPlayerConnected(BasePlayer, EventArgs) callback is being called. This callback is called when a player connects to the server.

Namespace:  SampSharp.GameMode
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public event EventHandler<EventArgs> PlayerConnected

Value

Type: SystemEventHandlerEventArgs
See Also