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BaseModePlayerConnected Event

Occurs when the OnPlayerConnected(BasePlayer, EventArgs) callback is being called. This callback is called when a player connects to the server.

Namespace:  SampSharp.GameMode
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public event EventHandler<EventArgs> PlayerConnected

Value

Type: SystemEventHandlerEventArgs
See Also