SampSharp
SampSharp
SampSharp.GameMode
BaseMode Class
BaseMode Events
ActorStreamIn Event
ActorStreamOut Event
DialogResponse Event
Exited Event
IncomingConnection Event
Initialized Event
ObjectMoved Event
PlayerCancelClickTextDraw Event
PlayerCleanup Event
PlayerClickMap Event
PlayerClickPlayer Event
PlayerClickPlayerTextDraw Event
PlayerClickTextDraw Event
PlayerCommandText Event
PlayerConnected Event
PlayerDied Event
PlayerDisconnected Event
PlayerEditAttachedObject Event
PlayerEditGlobalObject Event
PlayerEditPlayerObject Event
PlayerEnterCheckpoint Event
PlayerEnterExitModShop Event
PlayerEnterRaceCheckpoint Event
PlayerEnterVehicle Event
PlayerExitedMenu Event
PlayerExitVehicle Event
PlayerGiveDamage Event
PlayerGiveDamageActor Event
PlayerInteriorChanged Event
PlayerKeyStateChanged Event
PlayerLeaveCheckpoint Event
PlayerLeaveRaceCheckpoint Event
PlayerObjectMoved Event
PlayerPickUpPickup Event
PlayerRequestClass Event
PlayerRequestSpawn Event
PlayerSelectedMenuRow Event
PlayerSelectGlobalObject Event
PlayerSelectPlayerObject Event
PlayerSpawned Event
PlayerStateChanged Event
PlayerStreamIn Event
PlayerStreamOut Event
PlayerTakeDamage Event
PlayerText Event
PlayerUpdate Event
PlayerWeaponShot Event
RconCommand Event
RconLoginAttempt Event
Tick Event
TrailerUpdate Event
UnoccupiedVehicleUpdated Event
VehicleDamageStatusUpdated Event
VehicleDied Event
VehicleMod Event
VehiclePaintjobApplied Event
VehicleResprayed Event
VehicleSirenStateChange Event
VehicleSpawned Event
VehicleStreamIn Event
VehicleStreamOut Event
BaseMode
RconLoginAttempt Event
Occurs when the
OnRconLoginAttempt(RconLoginAttemptEventArgs)
callback is being called. This callback is called when someone tries to login to RCON, succesful or not.
Namespace:
SampSharp.GameMode
Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
Copy
public
event
EventHandler
<
RconLoginAttemptEventArgs
>
RconLoginAttempt
Value
Type:
System
EventHandler
RconLoginAttemptEventArgs
Remarks
This callback is only called when /rcon login is used.
See Also
Reference
BaseMode Class
SampSharp.GameMode Namespace