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BasePlayerWeaponShot Event

Occurs when the OnWeaponShot(WeaponShotEventArgs) is being called. This callback is called when a player fires a shot from a weapon.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public event EventHandler<WeaponShotEventArgs> WeaponShot

Value

Type: SystemEventHandlerWeaponShotEventArgs
Remarks
None: the fX, fY and fZ parameters are normal coordinates; Others: the fX, fY and fZ are offsets from the center of hitid.
See Also