BaseModeAddPlayerClass Method (Int32, Vector3, Single) |
Adds a class to class selection. Classes are used so players may spawn with a skin of their choice.
Namespace:
SampSharp.GameMode
Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntaxpublic virtual int AddPlayerClass(
int modelid,
Vector3 position,
float zAngle
)
Parameters
- modelid
- Type: SystemInt32
The skin which the player will spawn with. - position
- Type: SampSharp.GameModeVector3
The coordinate of the spawn point of this class. - zAngle
- Type: SystemSingle
The direction in which the player should face after spawning.
Return Value
Type:
Int32
The ID of the class which was just added. 300 if the class limit (300) was reached. The highest possible class
ID is 299.
See Also