Click or drag to resize

BaseModeAddPlayerClass Method (Int32, Vector3, Single)

Adds a class to class selection. Classes are used so players may spawn with a skin of their choice.

Namespace:  SampSharp.GameMode
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual int AddPlayerClass(
	int modelid,
	Vector3 position,
	float zAngle
)

Parameters

modelid
Type: SystemInt32
The skin which the player will spawn with.
position
Type: SampSharp.GameModeVector3
The coordinate of the spawn point of this class.
zAngle
Type: SystemSingle
The direction in which the player should face after spawning.

Return Value

Type: Int32
The ID of the class which was just added. 300 if the class limit (300) was reached. The highest possible class ID is 299.
See Also