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BaseModeAddPlayerClass Method (Int32, Int32, Vector3, Single)

Adds a class to class selection. Classes are used so players may spawn with a skin of their choice.

Namespace:  SampSharp.GameMode
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public virtual int AddPlayerClass(
	int teamid,
	int modelid,
	Vector3 position,
	float zAngle
)

Parameters

teamid
Type: SystemInt32
The team you want the player to spawn in.
modelid
Type: SystemInt32
The skin which the player will spawn with.
position
Type: SampSharp.GameModeVector3
The coordinate of the class' spawn position.
zAngle
Type: SystemSingle
The direction in which the player will face after spawning.

Return Value

Type: Int32
The ID of the class that was just created.
See Also