SampSharp
SampSharp
SampSharp.GameMode.World
BaseVehicle Class
BaseVehicle Events
DamageStatusUpdated Event
Died Event
Mod Event
PaintjobApplied Event
PlayerEnter Event
PlayerExit Event
Resprayed Event
SirenStateChanged Event
Spawn Event
StreamIn Event
StreamOut Event
TrailerUpdate Event
UnoccupiedUpdate Event
BaseVehicle
DamageStatusUpdated Event
Occurs when the
OnDamageStatusUpdated(PlayerEventArgs)
is being called. This callback is called when a element of this
BaseVehicle
such as doors, tires, panels, or lights get damaged.
Namespace:
SampSharp.GameMode.World
Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
Copy
public
event
EventHandler
<
PlayerEventArgs
>
DamageStatusUpdated
Value
Type:
System
EventHandler
PlayerEventArgs
See Also
Reference
BaseVehicle Class
SampSharp.GameMode.World Namespace