Click or drag to resize

BaseVehiclePlayerExit Event

Occurs when the OnPlayerExit(PlayerVehicleEventArgs) is being called. This callback is called when a BasePlayer exits a BaseVehicle.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public event EventHandler<PlayerVehicleEventArgs> PlayerExit

Value

Type: SystemEventHandlerPlayerVehicleEventArgs
See Also