Click or drag to resize

BaseVehicleDied Event

Occurs when the OnDeath(PlayerEventArgs) is being called. This callback is called when this BaseVehicle is destroyed - either by exploding or becoming submerged in water.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public event EventHandler<PlayerEventArgs> Died

Value

Type: SystemEventHandlerPlayerEventArgs
See Also