Occurs when the OnDeath(PlayerEventArgs) is being called.
This callback is called when this BaseVehicle is destroyed - either by exploding or becoming
submerged in water.
Namespace:SampSharp.GameMode.World Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7