Occurs when the OnDeath(PlayerEventArgs) is being called.
This callback is called when this BaseVehicle is destroyed - either by exploding or becoming
submerged in water.
Namespace:SampSharp.GameMode.World Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09