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BaseVehicleDied Event

Occurs when the OnDeath(PlayerEventArgs) is being called. This callback is called when this BaseVehicle is destroyed - either by exploding or becoming submerged in water.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public event EventHandler<PlayerEventArgs> Died

Value

Type: SystemEventHandlerPlayerEventArgs
See Also