BaseVehicle Events |
The BaseVehicle type exposes the following members.
Name | Description | |
---|---|---|
![]() | DamageStatusUpdated |
Occurs when the OnDamageStatusUpdated(PlayerEventArgs) is being called.
This callback is called when a element of this BaseVehicle such as doors, tires, panels, or lights
get damaged.
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![]() | Died |
Occurs when the OnDeath(PlayerEventArgs) is being called.
This callback is called when this BaseVehicle is destroyed - either by exploding or becoming
submerged in water.
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![]() | Disposed |
Occurs when this isntance has been disposed.
(Inherited from Disposable.) |
![]() | Mod |
Occurs when the OnMod(VehicleModEventArgs) is being called.
This callback is called when this BaseVehicle is modded.
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![]() | PaintjobApplied |
Occurs when the OnPaintjobApplied(VehiclePaintjobEventArgs) is being called.
Called when a BasePlayer changes the paintjob of this BaseVehicle (in a modshop).
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![]() | PlayerEnter |
Occurs when the OnPlayerEnter(EnterVehicleEventArgs) is being called.
This callback is called when a BasePlayer starts to enter this BaseVehicle,
meaning the player is not in vehicle yet at the time this callback is called.
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![]() | PlayerExit |
Occurs when the OnPlayerExit(PlayerVehicleEventArgs) is being called.
This callback is called when a BasePlayer exits a BaseVehicle.
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![]() | Resprayed |
Occurs when the OnResprayed(VehicleResprayedEventArgs) is being called.
The callback name is deceptive, this callback is called when a BasePlayer exits a mod shop with this
BaseVehicle,
regardless of whether the vehicle's colors were changed, and is NEVER called for pay 'n' spray garages.
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![]() | SirenStateChanged |
Occurs when the OnSirenStateChanged(SirenStateEventArgs) is being called.
This callback is called when this BaseVehicle's siren is toggled.
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![]() | Spawn |
Occurs when the OnSpawn(EventArgs) is being called.
This callback is called when BaseVehicle spawns.
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![]() | StreamIn |
Occurs when the OnStreamIn(PlayerEventArgs) is being called.
Called when a BaseVehicle is streamed to a BasePlayer's client.
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![]() | StreamOut |
Occurs when the OnStreamOut(PlayerEventArgs) is being called.
This callback is called when a BaseVehicle is streamed out from some BasePlayer's
client.
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![]() | TrailerUpdate |
Occurs when the OnTrailerUpdate(TrailerEventArgs) is being called.
This callback is called when a BasePlayer sent a trailer update about this
BaseVehicle.
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![]() | UnoccupiedUpdate |
Occurs when the OnUnoccupiedUpdate(UnoccupiedVehicleEventArgs) is being called.
This callback is called everytime this BaseVehicle updates the server with their status while it is
unoccupied.
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