PlayerIsAttachedObjectSlotUsed Method  | 
 
            Check if this player has an object attached in the specified index (slot).
            
 
    Namespace: 
   SampSharp.Entities.SAMP
    Assembly:
   SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntaxpublic bool IsAttachedObjectSlotUsed(
	int index
)
Parameters
- index
 - Type: SystemInt32
The index (slot) to check. 
Return Value
Type: 
BooleanTrue if the slot is used, False otherwise.
See Also