SampSharp
SampSharp
SampSharp.Entities.SAMP
Player Class
Player Methods
ApplyAnimation Method
AttachCameraToObject Method
Ban Method
CancelEdit Method
CancelSelectTextDraw Method
ClearAnimations Method
CreateExplosion Method
DisableCheckpoint Method
DisableRaceCheckpoint Method
DisableRemoteVehicleCollisions Method
DoEditAttachedObject Method
Edit Method
EnablePlayerCameraTarget Method
EnableStuntBonus Method
ForceClassSelection Method
GameText Method
GetAnimationName Method
GetDistanceFromPoint Method
GetKeys Method
GetLastShot Method
GetTime Method
GetWeaponData Method
GiveMoney Method
GiveWeapon Method
InterpolateCameraLookAt Method
InterpolateCameraPosition Method
IsAttachedObjectSlotUsed Method
IsInRangeOfPoint Method
IsInVehicle Method
IsPlayerStreamedIn Method
Kick Method
PlayAudioStream Method
PlayCrimeReport Method
PlaySound Method
PutCameraBehindPlayer Method
PutInVehicle Method
RemoveAttachedObject Method
RemoveBuilding Method
RemoveFromVehicle Method
RemoveMapIcon Method
ResetMoney Method
ResetWeapons Method
Select Method
SelectTextDraw Method
SendClientMessage Method
SendDeathMessage Method
SendPlayerMessageToPlayer Method
SetAmmo Method
SetArmedWeapon Method
SetAttachedObject Method
SetCameraLookAt Method
SetChatBubble Method
SetCheckpoint Method
SetMapIcon Method
SetPlayerMarker Method
SetPositionFindZ Method
SetRaceCheckpoint Method
SetShopName Method
SetSkillLevel Method
SetSpawnInfo Method
SetTime Method
SetWeather Method
SetWorldBounds Method
ShowNameTagForPlayer Method
Spawn Method
SpectatePlayer Method
SpectateVehicle Method
StartRecordingPlayerData Method
StopAudioStream Method
StopRecordingPlayerData Method
ToggleClock Method
ToggleControllable Method
ToggleSpectating Method
Player
RemoveAttachedObject Method
Remove an attached object from this player.
Namespace:
SampSharp.Entities.SAMP
Assembly:
SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
Copy
public
bool
RemoveAttachedObject
(
int
index
)
Parameters
index
Type:
System
Int32
The index of the object to remove (set with
SetAttachedObject(Int32, Int32, Bone, Vector3, Vector3, Vector3, Color, Color)
).
Return Value
Type:
Boolean
True on success, False otherwise.
See Also
Reference
Player Class
SampSharp.Entities.SAMP Namespace