PlayerSetCheckpoint Method |
Sets a checkpoint (red circle) for this player. Also shows a red blip on the radar.
Namespace:
SampSharp.Entities.SAMP
Assembly:
SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
Remarks
Checkpoints created on server-created objects will appear down on the 'real' ground, but will still function
correctly.
There is no fix available for this issue. A pickup can be used instead.
See Also