PlayerSetCheckpoint Method  | 
 
            Sets a checkpoint (red circle) for this player. Also shows a red blip on the radar.
            
 
    Namespace: 
   SampSharp.Entities.SAMP
    Assembly:
   SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
Remarks
            Checkpoints created on server-created objects will appear down on the 'real' ground, but will still function
            correctly.
            There is no fix available for this issue. A pickup can be used instead.
            
See Also