Click or drag to resize

PlayerStartRecordingPlayerData Method

Starts recording this player's movements to a file, which can then be reproduced by an NPC.

Namespace:  SampSharp.Entities.SAMP
Assembly:  SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public void StartRecordingPlayerData(
	PlayerRecordingType recordingType,
	string recordingName
)

Parameters

recordingType
Type: SampSharp.Entities.SAMPPlayerRecordingType
The type of recording.
recordingName
Type: SystemString
Name of the file which will hold the recorded data. It will be saved in the scriptfiles folder, with an automatically added .rec extension.
See Also