PlayerStartRecordingPlayerData Method |
Starts recording this player's movements to a file, which can then be reproduced by an NPC.
Namespace:
SampSharp.Entities.SAMP
Assembly:
SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax public void StartRecordingPlayerData(
PlayerRecordingType recordingType,
string recordingName
)
Parameters
- recordingType
- Type: SampSharp.Entities.SAMPPlayerRecordingType
The type of recording. - recordingName
- Type: SystemString
Name of the file which will hold the recorded data. It will be saved in the scriptfiles folder, with an
automatically added .rec extension.
See Also