PlayerStartRecordingPlayerData Method  | 
 
            Starts recording this player's movements to a file, which can then be reproduced by an NPC.
            
 
    Namespace: 
   SampSharp.Entities.SAMP
    Assembly:
   SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntaxpublic void StartRecordingPlayerData(
	PlayerRecordingType recordingType,
	string recordingName
)
Parameters
- recordingType
 - Type: SampSharp.Entities.SAMPPlayerRecordingType
The type of recording. - recordingName
 - Type: SystemString
            Name of the file which will hold the recorded data. It will be saved in the scriptfiles folder, with an
            automatically added .rec extension.
             
See Also