PlayerStartRecordingPlayerData Method |
Starts recording this player's movements to a file, which can then be reproduced by an NPC.
Namespace:
SampSharp.Entities.SAMP
Assembly:
SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntaxpublic void StartRecordingPlayerData(
PlayerRecordingType recordingType,
string recordingName
)
Parameters
- recordingType
- Type: SampSharp.Entities.SAMPPlayerRecordingType
The type of recording. - recordingName
- Type: SystemString
Name of the file which will hold the recorded data. It will be saved in the scriptfiles folder, with an
automatically added .rec extension.
See Also