Click or drag to resize

PlayerObjectPlayerObjectInternalAttachPlayerObjectToPlayer Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual bool AttachPlayerObjectToPlayer(
	int objectplayer,
	int objectid,
	int attachplayerid,
	float offsetX,
	float offsetY,
	float offsetZ,
	float rX,
	float rY,
	float rZ
)

Parameters

objectplayer
Type: SystemInt32

[Missing <param name="objectplayer"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

objectid
Type: SystemInt32

[Missing <param name="objectid"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

attachplayerid
Type: SystemInt32

[Missing <param name="attachplayerid"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

offsetX
Type: SystemSingle

[Missing <param name="offsetX"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

offsetY
Type: SystemSingle

[Missing <param name="offsetY"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

offsetZ
Type: SystemSingle

[Missing <param name="offsetZ"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

rX
Type: SystemSingle

[Missing <param name="rX"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

rY
Type: SystemSingle

[Missing <param name="rY"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

rZ
Type: SystemSingle

[Missing <param name="rZ"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.AttachPlayerObjectToPlayer(System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)"]

Return Value

Type: Boolean
See Also