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PlayerObjectPlayerObjectInternal Class

[Missing <summary> documentation for "T:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal"]

Inheritance Hierarchy
SystemObject
  SampSharp.Core.Natives.NativeObjectsNativeObjectSingletonPlayerObjectPlayerObjectInternal
    SampSharp.GameMode.WorldPlayerObjectPlayerObjectInternal

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class PlayerObjectInternal : NativeObjectSingleton<PlayerObjectPlayerObjectInternal>

The PlayerObjectPlayerObjectInternal type exposes the following members.

Constructors
  NameDescription
Public methodPlayerObjectPlayerObjectInternal
Initializes a new instance of the PlayerObjectPlayerObjectInternal class
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Methods
  NameDescription
Public methodAttachCameraToPlayerObject
Public methodAttachPlayerObjectToPlayer
Public methodAttachPlayerObjectToVehicle
Public methodCreatePlayerObject
Public methodDestroyPlayerObject
Public methodEditPlayerObject
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetPlayerObjectModel
Public methodGetPlayerObjectPos
Public methodGetPlayerObjectRot
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIsPlayerObjectMoving
Public methodIsValidPlayerObject
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodMovePlayerObject
Public methodSelectObject
Public methodSetPlayerObjectMaterial
Public methodSetPlayerObjectMaterialText
Public methodSetPlayerObjectNoCameraCol
Public methodSetPlayerObjectPos
Public methodSetPlayerObjectRot
Public methodStopPlayerObject
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also