PlayerObjectPlayerObjectInternalGetPlayerObjectRot Method |
[Missing <summary> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]
Namespace: SampSharp.GameMode.World
public virtual bool GetPlayerObjectRot( int playerid, int objectid, out float rotX, out float rotY, out float rotZ )
[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]
[Missing <param name="objectid"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]
[Missing <param name="rotX"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]
[Missing <param name="rotY"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]
[Missing <param name="rotZ"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]