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PlayerObjectPlayerObjectInternalGetPlayerObjectRot Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual bool GetPlayerObjectRot(
	int playerid,
	int objectid,
	out float rotX,
	out float rotY,
	out float rotZ
)

Parameters

playerid
Type: SystemInt32

[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]

objectid
Type: SystemInt32

[Missing <param name="objectid"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]

rotX
Type: SystemSingle

[Missing <param name="rotX"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]

rotY
Type: SystemSingle

[Missing <param name="rotY"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]

rotZ
Type: SystemSingle

[Missing <param name="rotZ"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.GetPlayerObjectRot(System.Int32,System.Int32,System.Single@,System.Single@,System.Single@)"]

Return Value

Type: Boolean
See Also