PlayerObjectPlayerObjectInternalSetPlayerObjectPos Method |
[Missing <summary> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.SetPlayerObjectPos(System.Int32,System.Int32,System.Single,System.Single,System.Single)"]
Namespace: SampSharp.GameMode.World
public virtual bool SetPlayerObjectPos( int playerid, int objectid, float x, float y, float z )
[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.SetPlayerObjectPos(System.Int32,System.Int32,System.Single,System.Single,System.Single)"]
[Missing <param name="objectid"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.SetPlayerObjectPos(System.Int32,System.Int32,System.Single,System.Single,System.Single)"]
[Missing <param name="x"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.SetPlayerObjectPos(System.Int32,System.Int32,System.Single,System.Single,System.Single)"]
[Missing <param name="y"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.SetPlayerObjectPos(System.Int32,System.Int32,System.Single,System.Single,System.Single)"]
[Missing <param name="z"/> documentation for "M:SampSharp.GameMode.World.PlayerObject.PlayerObjectInternal.SetPlayerObjectPos(System.Int32,System.Int32,System.Single,System.Single,System.Single)"]