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BasePlayerCreateExplosion Method

Creates an explosion for a BasePlayer. Only the specific player will see explosion and feel its effects. This is useful when you want to isolate explosions from other players or to make them only appear in specific virtual worlds.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual void CreateExplosion(
	Vector3 position,
	ExplosionType type,
	float radius
)

Parameters

position
Type: SampSharp.GameModeVector3
The position of the explosion.
type
Type: SampSharp.GameMode.DefinitionsExplosionType
The explosion type.
radius
Type: SystemSingle
The radius of the explosion.
See Also