BasePlayerIsAttachedObjectSlotUsed Method |
Check if this
BasePlayer has an object attached in the specified index (slot).
Namespace:
SampSharp.GameMode.World
Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax public virtual bool IsAttachedObjectSlotUsed(
int index
)
Parameters
- index
- Type: SystemInt32
The index (slot) to check.
Return Value
Type:
BooleanTrue if the slot is used, False otherwise.
See Also