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BasePlayerIsAttachedObjectSlotUsed Method

Check if this BasePlayer has an object attached in the specified index (slot).

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual bool IsAttachedObjectSlotUsed(
	int index
)

Parameters

index
Type: SystemInt32
The index (slot) to check.

Return Value

Type: Boolean
True if the slot is used, False otherwise.
See Also