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BasePlayerStartRecordingPlayerData Method

Starts recording this BasePlayer's movements to a file, which can then be reproduced by an NPC.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public virtual void StartRecordingPlayerData(
	PlayerRecordingType recordtype,
	string recordname
)

Parameters

recordtype
Type: SampSharp.GameMode.DefinitionsPlayerRecordingType
The type of recording.
recordname
Type: SystemString
Name of the file which will hold the recorded data. It will be saved in scriptfiles, with an automatically added .rec extension.
See Also