BasePlayerIsInRangeOfPoint Method |
Namespace:
SampSharp.GameMode.World
Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntaxpublic virtual bool IsInRangeOfPoint(
float range,
Vector3 point
)
Parameters
- range
- Type: SystemSingle
The furthest distance the player can be from the point to be in range. - point
- Type: SampSharp.GameModeVector3
The point to check the range to.
Return Value
Type:
BooleanTrue if this Player is in range of the point, otherwise False.
See Also