ExplosionType Enumeration |
Contains all types of explosions with description
Namespace:
SampSharp.Entities.SAMP
Assembly:
SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax public enum ExplosionType
Members
| Member name | Value | Description |
---|
| LargeVisibleDamage | 0 |
Size large. Visible. Damage.
|
| NormalVisibleFire | 1 |
Size normal. Visible. Creates a fire.
|
| LargeVisibleDamageFire | 2 |
Size large. Visible. Damage. Creates a fire.
|
| LargeVisibleDamageFire2 | 3 |
Size large. Visible. Damage. Sometimes it does not create a fire.
|
| NormalVisibleDamageFlash | 4 |
Size normal. Visible. Damage. It represents a vanishing flash. No sound.
|
| NormalVisibleDamageFlash2 | 5 |
Size normal. Visible. Damage. It represents a vanishing flash. No sound.
|
| VeryLargeVisibleDamage | 6 |
Size very large. Visible. Damage. Additional reddish explosion after-glow.
|
| HugeVisibleDamage | 7 |
Size huge. Visible. Damage. Additional reddish explosion after-glow.
|
| NormalInvisibleDamage | 8 |
Size normal. Invisible. Damage.
|
| NormalInvisibleDamageFire | 9 |
Size normal. Damage. Creates a fire at ground level, otherwise explosion is heard but invisible.
|
| LargeVisibleDamage2 | 10 |
Size large. Visible. Damage. Compared to the LargeVisibleDamage, the explosion seems great.
|
| SmallVisibleDamage | 11 |
Size small. Visible. Damage.
|
| VerySmallVisibleDamage | 12 |
Size very small. Visible. Damage.
|
| LargeInvisible | 13 |
Size large. Invisible. Produces no special effects other than black burn effects on the ground.
|
See Also