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BasePlayerPlayerInternalGPCI Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GPCI(System.Int32,System.String@,System.Int32)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual bool GPCI(
	int playerid,
	out string buffer,
	int size
)

Parameters

playerid
Type: SystemInt32

[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GPCI(System.Int32,System.String@,System.Int32)"]

buffer
Type: SystemString

[Missing <param name="buffer"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GPCI(System.Int32,System.String@,System.Int32)"]

size
Type: SystemInt32

[Missing <param name="size"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GPCI(System.Int32,System.String@,System.Int32)"]

Return Value

Type: Boolean
See Also