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BasePlayerPlayerInternalSendDeathMessageToPlayer Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SendDeathMessageToPlayer(System.Int32,System.Int32,System.Int32,System.Int32)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual bool SendDeathMessageToPlayer(
	int playerid,
	int killer,
	int killee,
	int weapon
)

Parameters

playerid
Type: SystemInt32

[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SendDeathMessageToPlayer(System.Int32,System.Int32,System.Int32,System.Int32)"]

killer
Type: SystemInt32

[Missing <param name="killer"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SendDeathMessageToPlayer(System.Int32,System.Int32,System.Int32,System.Int32)"]

killee
Type: SystemInt32

[Missing <param name="killee"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SendDeathMessageToPlayer(System.Int32,System.Int32,System.Int32,System.Int32)"]

weapon
Type: SystemInt32

[Missing <param name="weapon"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SendDeathMessageToPlayer(System.Int32,System.Int32,System.Int32,System.Int32)"]

Return Value

Type: Boolean
See Also