Click or drag to resize

BasePlayerPlayerInternalInterpolateCameraLookAt Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual bool InterpolateCameraLookAt(
	int playerid,
	float fromX,
	float fromY,
	float fromZ,
	float toX,
	float toY,
	float toZ,
	int time,
	int cut
)

Parameters

playerid
Type: SystemInt32

[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

fromX
Type: SystemSingle

[Missing <param name="fromX"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

fromY
Type: SystemSingle

[Missing <param name="fromY"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

fromZ
Type: SystemSingle

[Missing <param name="fromZ"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

toX
Type: SystemSingle

[Missing <param name="toX"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

toY
Type: SystemSingle

[Missing <param name="toY"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

toZ
Type: SystemSingle

[Missing <param name="toZ"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

time
Type: SystemInt32

[Missing <param name="time"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

cut
Type: SystemInt32

[Missing <param name="cut"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.InterpolateCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]

Return Value

Type: Boolean
See Also