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BasePlayerPlayerInternal Class

[Missing <summary> documentation for "T:SampSharp.GameMode.World.BasePlayer.PlayerInternal"]

Inheritance Hierarchy
SystemObject
  SampSharp.Core.Natives.NativeObjectsNativeObjectSingletonBasePlayerPlayerInternal
    SampSharp.GameMode.WorldBasePlayerPlayerInternal

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class PlayerInternal : NativeObjectSingleton<BasePlayerPlayerInternal>

The BasePlayerPlayerInternal type exposes the following members.

Constructors
  NameDescription
Public methodBasePlayerPlayerInternal
Initializes a new instance of the BasePlayerPlayerInternal class
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Methods
  NameDescription
Public methodApplyAnimation
Public methodBan
Public methodBanEx
Public methodCancelEdit
Public methodCancelSelectTextDraw
Public methodClearAnimations
Public methodCreateExplosion
Public methodCreateExplosionForPlayer
Public methodDisablePlayerCheckpoint
Public methodDisablePlayerRaceCheckpoint
Public methodDisableRemoteVehicleCollisions
Public methodEditAttachedObject
Public methodEnablePlayerCameraTarget
Public methodEnableStuntBonusForPlayer
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodForceClassSelection
Public methodGameTextForAll
Public methodGameTextForPlayer
Public methodGetAnimationName
Public methodGetBytesReceived
Public methodGetBytesSent
Public methodGetConnectedTime
Public methodGetConnectionStatus
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetMessagesReceived
Public methodGetMessagesReceivedPerSecond
Public methodGetMessagesSent
Public methodGetPacketLossPercent
Public methodGetPlayerAmmo
Public methodGetPlayerAnimationIndex
Public methodGetPlayerArmour
Public methodGetPlayerCameraFrontVector
Public methodGetPlayerCameraMode
Public methodGetPlayerCameraPos
Public methodGetPlayerCameraTargetActor
Public methodGetPlayerCameraTargetObject
Public methodGetPlayerCameraTargetPlayer
Public methodGetPlayerCameraTargetVehicle
Public methodGetPlayerColor
Public methodGetPlayerDistanceFromPoint
Public methodGetPlayerDrunkLevel
Public methodGetPlayerFacingAngle
Public methodGetPlayerFightingStyle
Public methodGetPlayerHealth
Public methodGetPlayerInterior
Public methodGetPlayerIp
Public methodGetPlayerKeys
Public methodGetPlayerLastShotVectors
Public methodGetPlayerMoney
Public methodGetPlayerName
Public methodGetPlayerNetworkStats
Public methodGetPlayerPing
Public methodGetPlayerPoolSize
Public methodGetPlayerPos
Public methodGetPlayerScore
Public methodGetPlayerSkin
Public methodGetPlayerSpecialAction
Public methodGetPlayerState
Public methodGetPlayerSurfingObjectID
Public methodGetPlayerSurfingVehicleID
Public methodGetPlayerTargetActor
Public methodGetPlayerTargetPlayer
Public methodGetPlayerTeam
Public methodGetPlayerTime
Public methodGetPlayerVehicleID
Public methodGetPlayerVehicleSeat
Public methodGetPlayerVelocity
Public methodGetPlayerVersion
Public methodGetPlayerVirtualWorld
Public methodGetPlayerWantedLevel
Public methodGetPlayerWeapon
Public methodGetPlayerWeaponData
Public methodGetPlayerWeaponState
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGivePlayerMoney
Public methodGivePlayerWeapon
Public methodGPCI
Public methodInterpolateCameraLookAt
Public methodInterpolateCameraPos
Public methodIsPlayerAdmin
Public methodIsPlayerAttachedObjectSlotUsed
Public methodIsPlayerConnected
Public methodIsPlayerInAnyVehicle
Public methodIsPlayerInCheckpoint
Public methodIsPlayerInRaceCheckpoint
Public methodIsPlayerInRangeOfPoint
Public methodIsPlayerInVehicle
Public methodIsPlayerNPC
Public methodIsPlayerStreamedIn
Public methodKick
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodPlayAudioStreamForPlayer
Public methodPlayCrimeReportForPlayer
Public methodPlayerPlaySound
Public methodPlayerSpectatePlayer
Public methodPlayerSpectateVehicle
Public methodPutPlayerInVehicle
Public methodRemovePlayerAttachedObject
Public methodRemovePlayerFromVehicle
Public methodRemovePlayerMapIcon
Public methodResetPlayerMoney
Public methodResetPlayerWeapons
Public methodSelectTextDraw
Public methodSendClientMessage
Public methodSendClientMessageToAll
Public methodSendDeathMessage
Public methodSendDeathMessageToPlayer
Public methodSendPlayerMessageToAll
Public methodSendPlayerMessageToPlayer
Public methodSetCameraBehindPlayer
Public methodSetPlayerAmmo
Public methodSetPlayerArmedWeapon
Public methodSetPlayerArmour
Public methodSetPlayerAttachedObject
Public methodSetPlayerCameraLookAt
Public methodSetPlayerCameraPos
Public methodSetPlayerChatBubble
Public methodSetPlayerCheckpoint
Public methodSetPlayerColor
Public methodSetPlayerDrunkLevel
Public methodSetPlayerFacingAngle
Public methodSetPlayerFightingStyle
Public methodSetPlayerHealth
Public methodSetPlayerInterior
Public methodSetPlayerMapIcon
Public methodSetPlayerMarkerForPlayer
Public methodSetPlayerName
Public methodSetPlayerPos
Public methodSetPlayerPosFindZ
Public methodSetPlayerRaceCheckpoint
Public methodSetPlayerScore
Public methodSetPlayerShopName
Public methodSetPlayerSkillLevel
Public methodSetPlayerSkin
Public methodSetPlayerSpecialAction
Public methodSetPlayerTeam
Public methodSetPlayerTime
Public methodSetPlayerVelocity
Public methodSetPlayerVirtualWorld
Public methodSetPlayerWantedLevel
Public methodSetPlayerWeather
Public methodSetPlayerWorldBounds
Public methodSetSpawnInfo
Public methodShowPlayerNameTagForPlayer
Public methodSpawnPlayer
Public methodStartRecordingPlayerData
Public methodStopAudioStreamForPlayer
Public methodStopRecordingPlayerData
Public methodTogglePlayerClock
Public methodTogglePlayerControllable
Public methodTogglePlayerSpectating
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also