BasePlayerPlayerInternalSetPlayerCameraLookAt Method |
[Missing <summary> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Int32)"]
Namespace: SampSharp.GameMode.World
public virtual bool SetPlayerCameraLookAt( int playerid, float x, float y, float z, int cut )
[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Int32)"]
[Missing <param name="x"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Int32)"]
[Missing <param name="y"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Int32)"]
[Missing <param name="z"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Int32)"]
[Missing <param name="cut"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerCameraLookAt(System.Int32,System.Single,System.Single,System.Single,System.Int32)"]